A deep strategy game where you try to outrun an evolving global pandemic of your own creation. This is a 2007 Flash-based strategy game in which the player takes control of a newly emerging disease and attempts to spread it across the globe. The game presents a simplified world map divided into regions, each with its own population and transportation links. By earning points from new infections, players upgrade their disease with new traits that increase infectivity, resistance, and lethality.
The world responds to the outbreak through measures such as closing borders, restricting travel, and initiating research efforts. Because high visibility triggers faster global action, the challenge lies in balancing growth and secrecy while ensuring the disease reaches every region before containment efforts succeed. Pandemic’s straightforward mechanics and global-simulation style made it a widely recognized early Flash strategy title.


































































